Pergi ke kandungan

Modul:Sports results

Daripada Wikipedia, ensiklopedia bebas.

Modul berasaskan Lua yang dimaksudkan untuk membina meja keputusan perlawanan. Ambil perhatian bahawa modul ini digunakan secara meluas, supaya menguji perubahan potensi ketat dalam kotak pasir dan sila pastikan konsensus wujud sebelum melaksanakan perubahan besar. Juga ambil perhatian bahawa modul yang dipanggil dari Modul:Sports table dan menyemak isu-isu yang berpotensi di sana juga selepas membuat perubahan. Selebihnya dokumentasi ini menerangkan bagaimana untuk menggunakan modul ini dalam satu artikel atau templat, semak jadual kandungan untuk item tertentu.

Penggunaan

[sunting sumber]

Templat ini boleh digunakan seperti berikut:

Apa yang anda taip
{{#invoke:Sports results|main
|update=1 Januari 1900
|source=[https://en.wikipedia.org/wiki/Main_Page Wikipedia]
|showteam=CCC
|team1=EEE |team2=BBB |team3=CCC |team4=DDD |team5=SEL

|name_SEL=[[Selangor FA|Selangor]]                       |short_SEL=[[Selangor FA|SEL]]
|name_BBB=Pasukan 2                                      |short_BBB=T2
|name_CCC=Pasukan 3                                      |short_CCC=T3
|name_DDD=DDD F.C.                                       |short_DDD=DDD
|name_EEE={{flagicon|Selangor}} [[Selangor FA|Selangor]] |short_EEE={{flagicon|Selangor}}

|match_FDT_BBB=1–0
|match_FDT_CCC=0–1
|match_FDT_DDD=<small>16 Nov '14</small>
|match_FDT_EEE=<small>3 Sep '15</small>

|match_BBB_FDT=B–F
|match_BBB_CCC=<small>3 Sep '15</small>
|match_BBB_DDD=B–D
|match_BBB_EEE=<small>3 Sep '15</small>

|match_CCC_FDT=<small>16 Nov '14</small>
|match_CCC_BBB=C–B
|match_CCC_DDD=<small>16 Nov '14</small>
|match_CCC_EEE=C–E

|match_DDD_FDT=D–F
|match_DDD_BBB=<small>3 Sep '15</small>
|match_DDD_CCC=D–C
|match_DDD_EEE=<small>3 Sep '15</small>

|match_EEE_FDT=E–F
|match_EEE_BBB=9–5
|match_EEE_CCC=<small>16 Nov '14</small>
|match_EEE_DDD=E–D
}}
Apa yang ia kelihatan seperti
Rumah \ Pelawat Selangor T2 T3 DDD SEL
Selangor Selangor 9–5 16 Nov '14 E–D
Pasukan 2 3 Sep '15 3 Sep '15 B–D
Pasukan 3 C–E C–B 16 Nov '14
DDD F.C. 3 Sep '15 3 Sep '15 D–C
Selangor
Dikemaskini untuk perlawanan dimainkan pada 1 Januari 1900. Sumber: Wikipedia

Arahan utama adalah {{#invoke:Sports results|main}}, yang memanggil modul dan menetapkan struktur asas. Kemudian anda menyenaraikan urutan pasukan yang disenaraikan sebagai |team1=, |team2=, dll untuk seberapa banyak pasukan yang anda perlukan dalam meja. Sekiranya anda menetapkan Jika anda menetapkan |showteam= kepada pasukan, maka keputusan pasukan itu diserlahkan seperti contoh. Paparan nama pasukan untuk pasukan TTT kini diatur oleh |name_TTT= dan |short_TTT= untuk tajuk baris dan lajur masing-masing. Hasil untuk permainan TTT vs SSS kini dapat dimasukkan oleh |match_TTT_SSS=. Jadual meja dibina dengan cara ini, permainan masa depan boleh disenaraikan dengan tarikhnya atau mereka boleh dibiarkan kosong.

Sumber dikendalikan oleh |source=. TTarikh kemas kini boleh ditetapkan oleh |update=date ketika musim aktif; dapat dikeluarkan setelah musim dengan |update=complete dan dapat ditetapkan untuk tarikh permulaan yang akan datang dengan menggunakan |update=future dan menetapkan tarikh mula dengan |start_date=.

Lebar ruangan boleh ditetapkan oleh |match_col_width=.

Nota/Catatan boleh ditambahkan pada hasil menggunakan |match_TTT_SSS_note=.

Contoh lain adalah:

Apa yang anda taip
{{#invoke:Sports results|main

|team1=CZE |team2=ISL |team3=KAZ |team4=LVA |team5=NED |team6=TUR

|name_CZE={{fb|CZE}}	|short_CZE={{flagicon|CZE}}
|name_ISL={{fb|ISL}}	|short_ISL={{flagicon|ISL}}
|name_KAZ={{fb|KAZ}}	|short_KAZ={{flagicon|KAZ}}
|name_LVA={{fb|LVA}}	|short_LVA={{flagicon|LVA}}
|name_NED={{fb|NED}}	|short_NED={{flagicon|NED}}
|name_TUR={{fb|TUR}}	|short_TUR={{flagicon|TUR}}

|match_CZE_ISL=[[Kelayakan UEFA Euro 2016 Kumpulan A#Republik Czech v Iceland|<small>16 Nov '14</small>]]
|match_CZE_KAZ=[[Kelayakan UEFA Euro 2016 Kumpulan A#Republik Czech v Kazakhstan|<small>3 Sep '15</small>]]
|match_CZE_LVA=[[Kelayakan UEFA Euro 2016 Kumpulan A#Republik Czech v Latvia|<small>28 Mac '15</small>]]
|match_CZE_NED=[[Kelayakan UEFA Euro 2016 Kumpulan A#Republik Czech v Belanda|2–1]]
|match_CZE_TUR=[[Kelayakan UEFA Euro 2016 Kumpulan A#Republik Czech v Turki|<small>10 Okt '15</small>]]

|match_ISL_CZE=[[Kelayakan UEFA Euro 2016 Kumpulan A#Iceland v Republik Czech|<small>12 Jun '15</small>]]
|match_ISL_KAZ=[[Kelayakan UEFA Euro 2016 Kumpulan A#Iceland v Kazakhstan|<small>6 Sep '15</small>]]
|match_ISL_LVA=[[Kelayakan UEFA Euro 2016 Kumpulan A#Iceland v Latvia|<small>10 Okt '15</small>]]
|match_ISL_NED=[[Kelayakan UEFA Euro 2016 Kumpulan A#Iceland v Belanda|2–0]]
|match_ISL_TUR=[[Kelayakan UEFA Euro 2016 Kumpulan A#Iceland v Turki|3–0]]

|match_KAZ_CZE=[[Kelayakan UEFA Euro 2016 Kumpulan A#Kazakhstan v Republik Czech|2–4]]
|match_KAZ_ISL=[[Kelayakan UEFA Euro 2016 Kumpulan A#Kazakhstan v Iceland|<small>28 Mac '15</small>]]
|match_KAZ_LVA=[[Kelayakan UEFA Euro 2016 Kumpulan A#Kazakhstan v Latvia|0–0]]
|match_KAZ_NED=[[Kelayakan UEFA Euro 2016 Kumpulan A#Kazakhstan v Belanda|<small>10 Okt '15</small>]]
|match_KAZ_TUR=[[Kelayakan UEFA Euro 2016 Kumpulan A#Kazakhstan v Turki|<small>12 Jun '15</small>]]

|match_LVA_CZE=[[Kelayakan UEFA Euro 2016 Kumpulan A#Latvia v Republik Czech|<small>6 Sep '15</small>]]
|match_LVA_ISL=[[Kelayakan UEFA Euro 2016 Kumpulan A#Latvia v Iceland|0–3]]
|match_LVA_KAZ=[[Kelayakan UEFA Euro 2016 Kumpulan A#Latvia v Kazakhstan|<small>13 Okt '15</small>]]
|match_LVA_NED=[[Kelayakan UEFA Euro 2016 Kumpulan A#Latvia v Belanda|<small>12 Jun '15</small>]]
|match_LVA_TUR=[[Kelayakan UEFA Euro 2016 Kumpulan A#Latvia v Turki|1–1]]

|match_NED_CZE=[[Kelayakan UEFA Euro 2016 Kumpulan A#Belanda v Republik Czech|<small>13 Okt '15</small>]]
|match_NED_ISL=[[Kelayakan UEFA Euro 2016 Kumpulan A#Belanda v Iceland|<small>3 Sep '15</small>]]
|match_NED_KAZ=[[Kelayakan UEFA Euro 2016 Kumpulan A#Belanda v Kazakhstan|3–1]]
|match_NED_LVA=[[Kelayakan UEFA Euro 2016 Kumpulan A#Belanda v Latvia|<small>16 Nov '14</small>]]
|match_NED_TUR=[[Kelayakan UEFA Euro 2016 Kumpulan A#Belanda v Turki|<small>28 Mac '15</small>]]

|match_TUR_CZE=[[Kelayakan UEFA Euro 2016 Kumpulan A#Turki v Republik Czech|1–2]]
|match_TUR_ISL=[[Kelayakan UEFA Euro 2016 Kumpulan A#Turki v Iceland|<small>13 Okt '15</small>]]
|match_TUR_KAZ=[[Kelayakan UEFA Euro 2016 Kumpulan A#Turki v Kazakhstan|<small>16 Nov '14</small>]]
|match_TUR_LVA=[[Kelayakan UEFA Euro 2016 Kumpulan A#Turki v Latvia|<small>3 Sep '15</small>]]
|match_TUR_NED=[[Kelayakan UEFA Euro 2016 Kumpulan A#Turki v Belanda|<small>6 Sep '15</small>]]
}}
Apa yang ia kelihatan seperti

Warna Menang/Seri/Kalah

[sunting sumber]

Warna menang/seri/kalah dapat ditentukan oleh |matches_style=FBR.

Apa yang anda taip
{{#invoke:sports results|main
|source = 
|update=22 April 2018
|matches_style = FBR
|team1=CER |team2=DAV |team3=GLC |team4=JPV |team5=KAY |team6=STA

|name_CER=[[Ceres–Negros F.C.|Ceres–Negros]]
|name_DAV=[[Davao Aguilas F.C.|Davao Aguilas]]
|name_GLC=[[Global Cebu F.C.|Global Cebu]]
|name_JPV=[[JPV Marikina F.C.|JPV Marikina]]
|name_KAY=[[Kaya F.C.|Kaya–Iloilo]]
|name_STA={{nowrap|[[Stallion Laguna F.C.|Stallion Laguna]]}}

|match_CER_DAV={{small|{{small|23 Mei}}}}
|match_CER_GLC={{small|{{small|30 Mei}}}}
|match_CER_JPV={{small|{{small|20 Jun}}}}
|match_CER_KAY=2–1
|match_CER_STA={{small|{{small|2 Jun}}}}
|match_DAV_CER={{small|{{small|2 Mei}}}}
|match_DAV_GLC={{small|{{small|20 Jun}}}}
|match_DAV_JPV=3–2
|match_DAV_KAY=2–2
|match_DAV_STA={{small|{{small|6 Mei}}}}
|match_GLC_CER=0–2
|match_GLC_DAV=2–2
|match_GLC_JPV={{small|{{small|27 Mei}}}}
|match_GLC_KAY={{small|{{small|23 Mei}}}}
|match_GLC_STA=1–2
|match_JPV_CER=0–3
|match_JPV_DAV={{small|{{small|9 Jun}}}}
|match_JPV_GLC=2–1
|match_JPV_KAY={{small|{{small|5 Mei}}}}
|match_JPV_STA={{small|{{small|19 Mei}}}}
|match_KAY_CER={{small|{{small|12 Mei}}}}
|match_KAY_DAV={{small|{{small|20 Mei}}}}
|match_KAY_GLC={{small|{{small|2 Mei}}}}
|match_KAY_JPV=1–0
|match_KAY_STA=4–1
|match_STA_CER={{small|{{small|26 Mei}}}}
|match_STA_DAV=0–1
|match_STA_GLC={{small|{{small|12 Mei}}}}
|match_STA_JPV=1–2
|match_STA_KAY=null
}}
Apa yang ia kelihatan seperti
Rumah \ Pelawat CER DAV GLC JPV KAY STA
Ceres–Negros 23 Mei 30 Mei 20 Jun 2–1 2 Jun
Davao Aguilas 2 Mei 20 Jun 3–2 2–2 6 Mei
Global Cebu 0–2 2–2 27 Mei 23 Mei 1–2
JPV Marikina 0–3 9 Jun 2–1 5 Mei 19 Mei
Kaya–Iloilo 12 Mei 20 Mei 2 Mei 1–0 4–1
Stallion Laguna 26 Mei 0–1 12 Mei 1–2
Dikemaskini untuk perlawanan dimainkan pada 22 April 2018. Sumber: [perlu rujukan]
Kunci warna: Biru = pasukan rumah menang; Kuning = seri; Merah = pasukan pelawat menang.

Tempat pasukan

[sunting sumber]

Untuk menukar lalai Home \ Away tempat pasukan, gunakan |team_header=.

Timbal Balik

[sunting sumber]

Untuk dua perlawanan setiap pasangan pasukan, gunakan |legs=2 dan |match1_AAA_BBB= / |match2_AAA_BBB= sebaliknya |match_AAA_BBB=. Untuk meja lebar, gunakan |multirowlegs=y yang memberikan format yang lebih sempit.

Sel kosong dan pangsi

[sunting sumber]

Sel pangsi lalai untuk ditunjukkan (m-dash), tetapi mereka boleh diubah menjadi sel berwarna padat menggunakan kod |solid_cell= di mana warna sel dapat ditetapkan dengan menunjukkan dengan frasa (i.e. grey). Juga, setiap sel boleh dibuat tidak aktif dengan frasa null.

Menghasilkan meja kosong

[sunting sumber]

Untuk menghasilkan meja kosong, gunakan

{{subst:#invoke:Sports results/blank|main
| team1 = AAA | team2 = BBB | ...
}}

dimana |team1=, |team2=, ... adalah singkatan untuk nama pasukan mengikut urutan yang anda inginkan. Anda mungkin termasuk |name_...= dan parameter lain juga, dan ia harus dimasukkan dalam keputusannya.


-- Module to build results cross-tables for standings in Sports
-- See documentation for details

require('Modul:No globals')

local p = {}

-- Main function
function p.main(frame)
	-- Get the args, stripping out blank values
	local getArgs = require('Modul:Arguments').getArgs
	local Args = getArgs(frame, {parentFirst = true})

	-- Exit early if we are using section transclusion for a different section
	if (Args['transcludesection'] and Args['section'])
		and Args['transcludesection'] ~= Args['section'] then
		return ''
	end

	-- Declare locals
	local t = {}
	local t_footer = {}
	local t_return = {}
	local team_list = {}
	local notes_exist = false
	local ii, ii_fw, bg_col, team_name, team_code_ii, ii_start, ii_end
	-- Optional custom team header
	local team_header = Args['team_header'] or 'Rumah \\ Pelawat'
	-- Number of legs
	local legs = tonumber(Args['legs']) or 1
	local multirowlegs = (Args['multirowlegs'] or 'tiada') ~= 'no'
	
	-- Edit links if requested
	local baselink = frame:getParent():getTitle()
	if mw.title.getCurrentTitle().text == baselink then	baselink = '' end
	local template_name = Args['template_name']
		or (baselink ~= '' and (':' .. baselink))
		or ''
	local edit_links = template_name == '' and ''
		or frame:expandTemplate{ title = 'navbar',
			args = { mini=1, style='float:right', template_name} }
		
	-- Get the custom start point for the table (most will start by default at 1)
	local top_pos = tonumber(Args['highest_pos']) or 1
	-- Get the custom end point for the table (unrestricted if bottom_pos is < top_pos)
	local bottom_pos = tonumber(Args['lowest_pos']) or 0
	local N_teams = top_pos - 1 -- Default to 0 at start, but higher number needed to skip certain entries

	-- Load some other modules
	local p_sub = require('Modul:Sports table/sub')
	
	-- Alternative syntax for team list
	if Args['team_order'] and Args['team_order'] ~= '' then
		local tlist = mw.text.split(Args['team_order'], '%s*[;,]%s*')
		for k, tname in ipairs(tlist) do
			if tname ~= '' then
				Args['team' .. k] = tname
			end
		end
	end
	
	if Args['team_header_note'] then
		notes_exist=true
		local note_string = frame:expandTemplate{ title = 'efn',
								args = { group='lower-alpha', Args['team_header_note']} }
		team_header = team_header .. note_string
	end

	-- Read in number of consecutive teams (ignore entries after skipping a spot)
	ii_start = N_teams
	while Args['team'..N_teams+1] ~= nil and (bottom_pos < top_pos or N_teams < bottom_pos) do
		N_teams = N_teams+1
		-- Sneakily add it twice to the team_list parameter, once for the actual
		-- ranking, the second for position lookup in sub-tables
		-- This is possible because Lua allows both numbers and strings as indices.
		team_list[N_teams] = Args['team'..N_teams] -- i^th entry is team X
		team_list[Args['team'..N_teams]] = N_teams -- team X entry is position i
	end
	ii_end = N_teams
	-- Get team to show
	local ii_show = team_list[Args['showteam']] -- nil if non-existant

	-- Set the font size
	local font_size=Args['font_size'] or '100%'

	-- Create header
	-- Open table
	table.insert(t,'{|class="wikitable plainrowheaders" style="text-align:center;font-size:'..font_size..';"\n')
	-- Table title
	if Args['title'] then
		table.insert(t,'|+ ' .. Args['title'] .. '\n')
	end
	-- First column
	t_return.count = 0 			-- Dummy parameter, using subfunction call seems best at this point because both module are intertwined
	t_return.tab_text = t		-- Actual text
	t_return = p_sub.colhead(t_return,'auto', edit_links .. ' ' .. team_header)
	-- Other columns passed to subfunction
	t_return = p.header(t_return,Args,p_sub,N_teams,team_list,legs,multirowlegs)
	t = t_return.tab_text

	-- Random value used for uniqueness
	math.randomseed( os.clock() * 10^8 )
	local rand_val = math.random()

	local note_string, note_id
	local note_id_list = {}

	-- Now create individual rows
	ii_start = tonumber(Args['highest_row']) and (tonumber(Args['highest_row']) > top_pos) and tonumber(Args['highest_row']) or top_pos
	ii_end = tonumber(Args['lowest_row']) and (tonumber(Args['lowest_row']) < N_teams) and tonumber(Args['lowest_row']) or N_teams
	for ii=ii_start,ii_end do
		-- Get team info
		team_code_ii = team_list[ii]
		team_name = Args['name_'..team_code_ii] or team_code_ii
		local ii_style = 'text-align:' .. (Args['team_align'] or 'right') .. ';'
			.. (ii and ii == ii_show and 'font-weight:bold;' or '')
			.. (Args['team_nowrap'] and 'white-space:nowrap;' or '')
		local team_note = Args['note_'..team_code_ii]
		if team_note then
			notes_exist = true
			-- Only when it exist
			-- First check for existence of reference for note
			if not Args['note_'..team_note] then
				-- It's the entry
				-- Add random end for unique ID if more tables are present on article (which might otherwise share an ID)
				note_id = '"table_note_'..team_code_ii..rand_val..'"'
				note_id_list[team_code_ii] = note_id
				note_string = frame:expandTemplate{ title = 'efn',
					args = { group='lower-alpha', name=note_id,  team_note} }
			else
				-- Check for existence elsewhere
				local note_local_num = team_list[team_note] or ii_end + 1
				if note_id_list[team_note] or ((note_local_num >= ii_start) and (note_local_num <= ii_end)) then
					-- It exists
					note_id = '"table_note_'..team_note..rand_val..'"' -- Identifier
					note_string = frame:extensionTag{ name = 'ref',
						args = { group = 'lower-alpha', name = note_id} }
				else
					-- Now define the identifier for this
					-- Add random end for unique ID
					note_id = '"table_note_'..team_note..rand_val..'"'
					note_id_list[team_note] = note_id
					-- Call refn template
					note_string = frame:expandTemplate{ title = 'efn',
						args = { group='lower-alpha', name=note_id, Args['note_'..team_note]} }
				end
			end
			-- Now append this to the team_name string
			team_name = team_name..note_string
		end
		-- Team names
		table.insert(t,'|- \n')  -- New row
		table.insert(t,'! scope="row"'.. (multirowlegs and ' rowspan=' .. legs or '') 
			.. 'style="'.. ii_style ..'"| '..team_name..'\n')  -- Position number

		-- Now include note to match results if needed
		for jj=top_pos,N_teams do
			local team_code_jj = team_list[jj]
			if ii == jj then
				-- Nothing
			else
				for l=1,legs do
					local m = (legs == 1) and 'match_' or 'match' .. l .. '_'
					local match_note = Args[m ..team_code_ii..'_'..team_code_jj..'_note']
					if match_note then
						notes_exist = true
						-- Only when it exist
						-- First check for existence of reference for note
						if not (Args['note_'..match_note] or Args[m ..match_note..'_note']) then
							-- It's the entry
							-- Add random end for unique ID if more tables are present on article (which might otherwise share an ID)
							note_id = '"table_note_'..team_code_ii..'_'..team_code_jj..rand_val..'"'
							note_id_list[team_code_ii..'_'..team_code_jj] = note_id
							note_string = frame:expandTemplate{ title = 'efn',
								args = { group='lower-alpha', name=note_id,  match_note} }
						else
							-- Check for existence elsewhere
							local note_local_num = team_list[match_note] or ii_end + 1
							if note_id_list[match_note] or ((note_local_num >= ii_start) and (note_local_num <= ii_end)) then
								-- It exists
								note_id = '"table_note_'..match_note..rand_val..'"' -- Identifier
								note_string = frame:extensionTag{ name = 'ref',
									args = { group = 'lower-alpha', name = note_id} }
							else
								-- Now define the identifier for this
								-- Add random end for unique ID
								note_id = '"table_note_'..match_note..rand_val..'"'
								note_id_list[match_note] = note_id
								-- Call refn template
								note_string = frame:expandTemplate{ title = 'efn',
									args = { group='lower-alpha', name=note_id, Args['note_'..match_note]} }
							end
						end
						-- Now append this to the match result string
						Args[m..team_code_ii..'_'..team_code_jj] = (Args[m..team_code_ii..'_'..team_code_jj] or '–')..note_string
					end
				end
			end
		end
		-- Then individual results
		t = p.row(t,Args,N_teams,team_list,ii,ii_show,legs,multirowlegs)
	end

	-- Close table
	table.insert(t, '|}\n')

	-- Get info for footer
	local update = Args['update']
		or 'tidak diketahui'
	local start_date = Args['start_date']
		or 'tidak diketahui'
	local source = Args['source']
		or frame:expandTemplate{ title = 'citation needed',
			args = { reason='No source parameter defined', date=os.date('%B %Y') } }

	-- Create footer text
	-- Date updating
	if string.lower(update)=='complete' then
		-- Do nothing
	elseif update=='' then
		-- Empty parameter
		table.insert(t_footer,'Dikemaskini untuk perlawanan dimainkan tidak diketahui. ')
	elseif string.lower(update)=='future' then
		-- Future start date
		table.insert(t_footer,'Perlawanan pertama dimainkan pada '..start_date..'. ')
	else
		table.insert(t_footer,'Dikemaskini untuk perlawanan dimainkan pada '..update..'. ')
	end
	table.insert(t_footer,'Sumber: '..source)
	if (Args['matches_style'] or '') == 'FBR' then
		table.insert(t_footer, Args['team_header']
			and '<br />Kunci warna: Biru = pasukan lajur kiri menang; Kuning = seri; Merah = pasukan teratas menang.'
			or '<br />Kunci warna: Biru = pasukan rumah menang; Kuning = seri; Merah = pasukan pelawat menang.')
	elseif (Args['matches_style'] or '') == 'BSR' then
		table.insert(t_footer, Args['team_header']
			and '<br />Legend: Biru = pasukan lajur kiri menang; Merah = pasukan teratas menang.'
			or '<br />Kunci warna: Biru = pasukan rumah menang; Merah = pasukan pelawat menang.')
	end
	if Args['a_note'] then
		table.insert(t_footer, '<br />Untuk perlawanan yang akan datang, tanda "a" menunjukkan ada artikel mengenai persaingan antara kedua peserta.')
	end
	if Args['ot_note'] then
		table.insert(t_footer, '<br />Perlawanan dengan warna latar yang lebih terang diputuskan setelah lembur.')
	end

	-- Add notes (if applicable)
	if notes_exist then
		table.insert(t_footer,'<br>Nota:')
		-- As reflist size text
		t_footer = '<div class="reflist">'..table.concat(t_footer)..'</div>'
		t_footer = t_footer..frame:expandTemplate{ title = 'notelist', args = { group='lower-alpha'} }
	else
		-- As reflist size text
		t_footer = '<div class="reflist">'..table.concat(t_footer)..'</div>'
	end

	-- Add footer to main text table
	table.insert(t,t_footer)
	
	-- Rewrite anchor links
	for k=1,#t do
		if t[k]:match('%[%[#[^%[%]]*%|') then
			t[k] = mw.ustring.gsub(t[k], '(%[%[)(#[^%[%]]*%|)', '%1' .. baselink .. '%2')
		end
	end
	
	return '<div style="overflow:hidden">'
		.. '<div class="noresize overflowbugx" style="overflow:auto">\n'
		.. table.concat(t) .. '</div></div>'
end

-- Other functions
local function get_short_name(s, t, n, ss)
	-- return short name if defined
	if s and s ~= '' then
		return s
	end
	-- deflag if necessary
	if ss and n then
		if ss == 'noflag' then
			n = mw.ustring.gsub(n, '%[%[[Ff][Ii][Ll][Ee]:[^%[%]]*%]%]', '')
		elseif ss == 'flag' then
			n = mw.ustring.gsub(n, '(<span class="flagicon">%s*%[%[[Ff][Ii][Ll][Ee]:[^%[%]]*link=)[^%|%[%]]*(%]%][^<>]*</span>)%s*%[%[([^%[%]%|]*)%|[^%[%]]*%]%]', '%1%3%2')
			n = mw.ustring.gsub(n, '.*(<span class="flagicon">%s*%[%[[Ff][Ii][Ll][Ee]:[^%[%]]*%]%][^<>]*</span>).*', '%1')
			n = mw.ustring.gsub(n, '&nbsp;(</span>)', '%1')
		end
	end
	
	-- replace link text in name with team abbr if possible
	if n and t and n:match('(%[%[[^%[%]]*%]%])') then
		n = mw.ustring.gsub(n, '(%[%[[^%|%]]*%|)[^%|%]]*(%]%])', '%1' .. t .. '%2')
		n = mw.ustring.gsub(n, '(%[%[[^%|%]]*)(%]%])', '%1|' .. t .. '%2')
		n = mw.ustring.gsub(n, '(%[%[[^%|%]]*%|)([A-Z][A-Z][A-Z])(%]%])&nbsp;<span[^<>]*>%([A-Z][A-Z][A-Z]%)</span>', '%1%2%3')
		return n
	end
	-- nothing worked, so just return the unlinked team abbr
	return t or ''
end

local function get_score_background(s, c)
	local s1, s2
	-- Define the colouring
	local wc, lc, tc
	if c == 'level2' then
	wc, lc, tc = '#CCF9FF', '#FCC', '#FFC' -- blue2, red2, yellow2
	elseif c == 'level3' then
	wc, lc, tc = '#DDFCFF', '#FDD', '#FFD' -- blue3, red3, yellow3
	elseif c == 'level4' then
	wc, lc, tc = '#EEFFFF', '#FEE', '#FFE' -- blue4, red4, yellow4
	else
	wc, lc, tc = '#BBF3FF', '#FBB', '#FFB' -- blue1, red1, yellow1
	end

	-- check for override
	if s:match('^%s*<span%s%s*style%s*=["\'%s]*background[%-colr]*%s*:([^\'";<>]*).-$') then
		local c = mw.ustring.gsub(s,'^%s*<span%s%s*style%s*=["\'%s]*background[%-colr]*%s*:([^\'";<>]*).-$', '%1')
		return c
	end
	
	-- delink if necessary
	if s:match('^%s*%[%[[^%[%]]*%|([^%[%]]*)%]%]') then
		s = s:match('^%s*%[%[[^%[%]]*%|([^%[%]]*)%]%]')
	end
	if s:match('^%s*%[[^%[%]%s]*%s([^%[%]]*)%]') then
		s = s:match('^%s*%[[^%[%]%s]*%s([^%[%]]*)%]')
	end
	if s:match('<span[^<>]*>(.-)</span>') then
		s = s:match('<span[^<>]*>(.-)</span>')
	end

	-- get the scores
	s1 = tonumber(mw.ustring.gsub( s or '',
		'^%s*([%d%.][%d%.]*)%s*–%s*([%d%.][%d%.]*).*', '%1' ) or '') or ''
	s2 = tonumber(mw.ustring.gsub( s or '',
		'^%s*([%d%.][%d%.]*)%s*–%s*([%d%.][%d%.]*).*', '%2' ) or '') or ''

	-- return colouring if possible
	if s1 ~= '' and s2 ~= '' then
		return (s1 > s2) and wc or ((s2 > s1) and lc or tc)
	else
		return 'transparent'
	end
end

local function format_score(s)
	s = mw.ustring.gsub(s or '', '^%s*([%d%.]+)%s*[–−—%-]%s*([%d%.]+)', '%1–%2')
	s = mw.ustring.gsub(s, '^%s*([%d%.]+)%s*&[MmNn][Dd][Aa][Ss][Hh];%s*([%d%.]+)', '%1–%2')
	s = mw.ustring.gsub(s, '^%s*(%[%[[^%[%]]*%|[%d%.]+)%s*%-%s*([%d%.]+)', '%1–%2')
	s = mw.ustring.gsub(s, '^%s*(%[[^%[%]%s]*%s+[%d%.]+)%s*%-%s*([%d%.]+)', '%1–%2')
	s = mw.ustring.gsub(s, '^%s*(%[%[[^%[%]]*%|[%d%.]+)%s*&[MmNn][Dd][Aa][Ss][Hh];%s*([%d%.]+)', '%1–%2')
	s = mw.ustring.gsub(s, '^%s*(%[[^%[%]%s]*%s+[%d%.]+)%s*&[MmNn][Dd][Aa][Ss][Hh];%s*([%d%.]+)', '%1–%2')
	return s
end

function p.header(tt,Args,p_sub,N_teams,team_list,legs,multirowlegs)
	local ii, team_code_ii, short_name
	legs = legs or 1

	-- Set match column width
	local col_width = Args['match_col_width'] or '28'

	-- Get some default values in case it doesn't start at 1
	local top_pos = tonumber(Args['highest_pos']) or 1

	for l=1,legs do
		if multirowlegs and l > 1 then
			break
		end
		for ii=top_pos,N_teams do
			team_code_ii = team_list[ii]
			short_name = get_short_name(Args['short_'..team_code_ii],
				team_code_ii, Args['name_'..team_code_ii], Args['short_style'] or '')
			local bl = legs > 1 and ii == top_pos and ' style="border-left:2px solid #aaa;"' or ''
			tt = p_sub.colhead(tt,col_width .. bl,short_name)
		end
	end
	return tt
end

function p.row(tt,Args,N_teams,team_list,ii,ii_show,legs,multirowlegs)
	-- Note ii is the row number being shown
	local jj, fw, bg, result, result_extra, team_code_ii, team_code_jj
	legs = legs or 1

	-- Set score cell style
	local matches_style = Args['matches_style'] or ''

	team_code_ii = team_list[ii]

	-- Get some default values in case it doesn't start at 1
	local top_pos = tonumber(Args['highest_pos']) or 1
	for l=1,legs do
		if multirowlegs and l > 1 then
			table.insert(tt,'|- \n')  -- New row
		end
		for jj=top_pos,N_teams do
			team_code_jj = team_list[jj]
			local m = (legs == 1) and 'match_' or 'match' .. l .. '_'
			result = Args[m..team_code_ii..'_'..team_code_jj] or ''
			result_extra = Args['result_'..team_code_ii..'_'..team_code_jj] or ''
			local bl = legs > 1 and jj == top_pos and 'border-left:2px solid #aaa;' or ''

			if ii == jj or result == 'null' then
				-- Solid cell
				fw = 'font-weight:' .. (ii==ii_show and 'bold' or 'normal') .. ';'
				bg = 'background:transparent;'

				-- Grey background color for solid cell
				if Args['solid_cell'] == 'grey' then
					table.insert(tt,'| style="'..fw..bl..'background:#bbb;" |\n')
				else
					table.insert(tt,'| style="'..fw..bl..bg..'" | &mdash;\n')
				end
			else
				-- Content cell
				-- Set bolding and background
				fw = 'font-weight:' .. ((ii==ii_show or jj == ii_show) and 'bold' or 'normal') .. ';'
				bg = 'background:transparent;'

				-- Reformat dashes
				if result ~= '' then
					result = format_score(result)
				end
				-- Background coloring if enabled
				if matches_style == 'FBR' and result ~= '' then
					if result_extra == 'OT' then
						bg = 'background:' .. get_score_background(result,'level2') .. ';'
					elseif result_extra == 'PK' then
						bg = 'background:' .. get_score_background(result,'level3') .. ';'
					else
						bg = 'background:' .. get_score_background(result,'') .. ';'
					end
				elseif matches_style == 'BSR' and result ~= '' then
					if result_extra == 'OT' then
						bg = 'background:' .. get_score_background(result,'level3') .. ';'
					elseif result_extra == 'OTL' then
						bg = 'background:' .. get_score_background('0–1','level3') .. ';'
					elseif result_extra == 'OTW' then
						bg = 'background:' .. get_score_background('1–0','level3') .. ';'
					elseif result_extra == 'L' then
						bg = 'background:' .. get_score_background('0–1','') .. ';'
					elseif result_extra == 'W' then
						bg = 'background:' .. get_score_background('1–0','') .. ';'
					else
						bg = 'background:' .. get_score_background(result,'') .. ';'
					end
				end
				table.insert(tt,'| style="white-space:nowrap;'..fw..bl..bg..'" |'..result..'\n')
			end
		end
	end
	
	return tt
end

return p